A WIP of an infinite runner made in Godot.

[UP ARROW] to jump

[RIGHT ARROW] to dash (dashing is hard work so you need to wait between dashes)


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Do you already have something in mind for scoring and stuff?

Also, I'd recommend to increase gravity a little bit to make the controls more snappy <3


Was thinking of having it duration based and as the character moves at a constant speed then converting it to a distance. Great point about the gravity :)